GROSS MOTOR / VESTIBULAR NOTES

Visualization Golf

 

 

Visualization Golf

 

Purpose: To develop the ability to create a mental image of a form that is no longer present visually.

Procedure: Have the client sit at a table with one page of the paper golf course in front of her. She looks at and studies the golf course to become aware of where the obstacles/traps are and the location of the putting greens with respect to the tee. She places her pen/pencil on the first tee. Allow her 5 to 10 seconds to study then she must close her eyes. Immediately she should draw a stroke indicating the path of the ball – she should ideally make a ‘hole in one’ by drawing an unbroken line between the tee and the hole at the other end of the golf course. Once the stroke is completed, she can open her eyes and remove the pencil from the paper. Let her study the scene once more – she should place the pencil at the end of the previous stroke and after 5-10 seconds, draw another stroke which should ideally end up at the hole. Keep a count of how many strokes it takes to get from the tee to the hole.

Notes:

*If a stroke ends in a hazard/trap, she should start by moving the starting point of the next stroke to a point located outside of the hazard (that is, back on the fairway).

*The client can repeat the entire course, or individual holes, using a different colored pen/pencil.

*Try loading the task by reducing the time she has to study the scene. You can also time her AND count strokes. She should try to complete the course faster and with greater accuracy with each attempt.

 

GOLF GAME

VISUAL ANALYSIS V – Visualization 1

PURPOSE: To develop the ability to create a mental image of a form that is no

longer present.

PROCEDURE: Have your child sit at a table with the paper “golf course 1” in front

of him or her. He or she looks at the layout of the golf course (i.e., hazards, length

of fairway) for the first hole for 5 to 10 seconds and then closes his or her eyes and

attempts to “hold” a mental image of the hole layout for about 5 seconds. With eyes

still closed, he or she begins, with a pencil on the paper at the first tee, to make a

“stroke.” The pencil should be moved as far as possible without hitting any hazards.

Your child then opens his or her eyes to see where he or she has landed. With eyes

closed again, the process is repeated until the pencil ends up in the hole at the flag

stick. The goal is to get from the starting tee to the ending hole in as few lines or

strokes as possible while hitting the fewest number of hazards. You can keep score by

adding the number of strokes required to reach the hole; points are also added for

each hazard that is hit (e.g. lakes, trees, out of bounds). If the game is played against

a partner or helper, the winner is the one with the lowest score. When golf course 1

has been mastered, proceed with courses 2 and 3.

GOAL FOR THE WEEK: